A Review Of The Dante’s Inferno Videogame And What It Has To Show Off

Launched only a few weeks back, the Dante’s Inferno videogame has brought about a bit of a stir within the gaming community. The subject material, which is very loosely based on the titular poem, has led to contempt by some and certain nations even declined to advertise it. However, this type of notoriety is often a great thing, as it gets audiences interested in what could be inciting such an outcry.

The Dante’s Inferno videogame plot follows Dante as he journeys through the various circles of hell on a quest to reclaim his darling Beatrice. However, as he delves further into the pit, worse secrets are discovered and the reality about his quest becomes known. Dante must combat his way through employing Death’s scythe, which he claimed from the phantom having bested him in single combat!

Right, I’ll get this out of the way here- the Dante’s Inferno videogame has been accused of being a plagiarism of the God of War franchise, to the extent at which the battle technique is supposedly nearly identical. Well, this is really based on your point of view. God of War definitely didn’t start the hack and slash style, it simply does it best, and hence all subsequent games will probably be measured against it. If a title can come near emulating God of War surely that is a good claim?

And the Dante’s Inferno videogame is doubtless its own master. The fighting method is definitely an intricately fashioned tree of prospects as you engage Dante’s dual strategies of assault; his scythe and holy cross. These weapons can each be levelled up as you progress through hell. Throughout the Dante’s Inferno videogame, Dante will come across lost souls in both battle and non-combat situations, and the gamer can select to either punish or absolve them. This can level up both weapons correspondingly.

Hell itself has been properly realised with the Dante’s Inferno videogame, and there are unquestionably echoes of EA’s earlier horror title- Dead Space. The landscape is swarming with writhing damned, impaled prisoners and rivers of blood, whilst the various circles will offer their own perspective on things. Journeying through Lust will unveil mutated phallic symbols and darkly seductive enemies, while Greed will house unfortunates encased in gold.

The Dante’s Inferno Videogame has had a tough ride by the hands of all of the God of War fanboys, but is unquestionably a brilliant title in its own right. Sure, there are a couple of drawbacks- the title is slightly too short and some of the environments start to look over familiar, but these complaints are voided by an empowering combat technique and brilliant boss battles and imagery. The Dante’s Inferno Videogame ought to be recognised as a great effort from EA, and I urge you to give it a go.

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